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1、<p>The popular anime series One Punch Man's very first official mobile game here in the West - One Punch Man: Road to Hero - is finally here. After amassing 200,000 pre-registers the turn-based card RPG is now out on Apple devices and will be coming to Google Play soon.</p><p>Of course, to make sure the game is fair, Saitama won't be appearing as a playable character, because it needs to have some challenge. He can, however, be summoned by purchasing tokens from a vending machine so you can enlist that KO power when in dire need of it.</p><p>There will be over 50 characters you can play as though, each with their own tier ranking that you'll most likely already know from watching the show. They each have their own unique ability that gives them an extra attack in battle. Balancing these will be important to make sure you can deal with a variety of enemies.</p>
2、Android 遊戲下載网<p>Google has revealed that it is reviewing all Android apps submitted to its Play store before they're published. In fact, it's been doing it for several months already.</p><p>A combination of automated tools and a panel of experts are being used to approve Android apps before they go live. The apps are reviewed based on Google's developer policies.</p><p>The reason this hasn't been widely reported before is due to there being no noticeable difference with the new app review process being introduced.</p><p>Unlike Apple's review process for its own App Store, there's hardly any delay between an app being submitted and it going live on Google Play.</p><p>There certainly hasn't been enough of a change that developers have complained about it. They probably haven't even noticed it.</p><p>To go along with this new reviewing process, Google says that it has become more transparent so developers know what terms their app violates upon rejection.</p><p>"Developers now have more insight into why apps are rejected or suspended, and they can easily fix and resubmit their apps for minor policy violations," Google wrote in a blog post.</p><p>Google has also introduced a new age-based rating system for all Android apps.</p><p>Developers can now fill out a questionnaire to help classify their app's content for different countries.</p><p>For now, any app without a rating is listed as "Unrated," and may become unavailable in certain countries. But, come May, any app without an age-rating will not be published on Google Play.</p>The Verge
4、<p>Starbeard has achieved the unachievable - it's made match three remotely interesting again. This absolutely flooded mobile genre has been desperate for refreshment for years, and Starbeard looks set to do just that.</p><p>You're still matching three or more identical objects - in this instance stars - but the difference here is that you have to create these matches yourself by dragging the stars about and placing them together. It's a bit like Peggle in that respect.</p><p>Also dotted about are enemies who will stick you if they get too close. Fortunately, successfully matching three stars allows you to create a bodyguard of your own to fight back.</p><p>Each different star colour creates a different unit, and each has their own attack. Some attack all units horizontally, while others just provide huge damage to a single unit.</p>
2、<p>We learned earlier this month that Mojang had cancelled the iPad version of its card battler Scrolls ahead of shutting down the game's development altogether in 2016.</p><p>It turns out there was a little more to this cancellation than it seemed initially.</p><p>As you might expect, Mojang received a high number of questions after releasing this news, and among the top ones was "Why didn't Scrolls go on iPad?"</p><p>Mojang answered this question (and many others) with a decent explanation in a recent devlog post.</p><p>"Scrolls was ported to tablet, and was submitted to the App Store. Unfortunately, the way Scrolls handles accounts (requiring account registration before playing) was inconsistent with Apple's guidelines," revealed Mojang.</p><p>So, essentially, the game was rejected by Apple due to this, which caused a lot of problems for the team. It was unexpected.</p><p>"We had been in communication with Apple representatives before submitting the game and mistakenly thought everything was okay," the answer continues.</p><p>"Changing Scrolls to comply with the guidelines would have been a lengthy process, and couldn't be done before the decision to close development was made."</p>TouchArcade
3、'"How mighty then you are, O hear me tell!